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Now that you’ve hunted down new weapons, crafted the Regalia Type F and plundered the depths of Pitioss dungeon, it’s time to turn your attention to some of the more conventional dungeons in Lucis that have gone neglected. It might still be wise to wait until past level 40. It has a recommended level of 30+. This specific guide will show you the way to the Daurell Caverns - Sealed Door, where you will be able to enter the Manace Dungeon of the Daurell Caverns. It's an optional dungeon I found while exploring the map and it was a fairly quick one comparatively. Necromancers can do great damage, and inflict petrification with their triangle-beam attacks (left). This is an easy dungeon but it could be hard to find. Once the shortcut is unlocked, continue north, head up some stairs, then sidle across a narrow ledge. Final Fantasy 15 Guide - Daurell Caverns Dungeon All Loot & Vault Doors Location 2:43 Initializing Download . They also shoot out a triangular laser which can deal a hefty bit of damage, and have a grapple attack that can drain Noctis’s Magic Points. Exterminate the pests, then grab a loot spot ( Oracle Ascension Coin ) before traveling north, navigating more toxic pools as you go. A Star Pendant or a Ribbon will protect you, but all in all, a little poison never killed… well, in any event, you’ll be fine. While some sought employment of the mines as a more traditional means of achieving economic security, many hoped to strike it rich by capitalizing on rumors of rare metals hidden within the limestone walls. She will give you a key which will open seals within the dungeons to further explore. After these foes are vanquished search around for a loot spot ( Fossil Wood ), then continue downhill to the south and you’ll end up sliding down a short slope into a cavern below, where you’ll encounter several Hecteyes led by another Necromancer. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. FFXV - Dungeon Key Quest Daurell Caverns - Full Walkthrough 18:21 Initializing Download . Vanquish your foes and the party will note signs of previous occupation, but alas, the ladder is raised and the platform it’s connected to is out of reach. Drop down the ledge to confront an Iron Giant - the boss of the dungeon - who is accompanied by a Necromancer. She gives you the Dungeon Seal Key which you can use to open the doors and acquire some of the best Weapons in the game. Powered by Create your own unique website with customizable templates. Completed story and returned post Chapter 15 with "A Menace Sleeps in Daurell" the key dungeon. Every single Hunt in the game, including strategies on how to beat them. It is recommended for level 28 in the quest list but there are some level 40+ enemies here. Never mind that, however, as this fork isn’t as involved as the previous one was. Shortly after the split path reunites you’ll find the Daurell Stills Fishing Spot (left), where you can catch new varities of fish (right). As you walk into the dungeon, stick to the left wall. Keep following the stream past an ice elemental deposit to find a pair of ledges you can drop down. This dungeon can last 2-3 hours depending on how lucky you get with the floor tiles. Daurell Caverns (Menace) is a Level 72 Menace Dungeon locked behind the vault in Daurell Caverns. Follow the stream and you’ll encounter a Ronin, then search south of some tangled roots to find a loot spot ( Rusted Bit ). The dungeon is found in the south of the Causcherry Plains in Duscae. First on the list is Daurell Caverns, which doesn’t really have much in the way of exciting loot, difficult monsters or sidequests, but might as well just get it out of the way for the sake of completionism. Hecteyes can shoot lasers and flash their eyes to cause confusion (left). Where Is The Daurell Caverns Dungeon Plunge into the darkness and the sidequest “Daurell Caverns” will start. Never mind that, however, as this fork isn’t as involved as the previous one was. Rejoined at a fork, as it were. Shortly beyond this small pool is a larger one to the south-west, which you can avoid as you make your way south-west to find… another fork! Rejoined at a fork, as it were. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. Welcome to Daurell Caverns. With the treaty in tatters and his father and betrothed believed dead, Noctis must rely on his own tenacity and the support of his band of loyal followers to get him through what is to come. Follow the stream and you’ll encounter a Ronin, then search south of some tangled roots to find a loot spot ( Rusted Bit ). Backtrack to the fork and head down the unexplored passage to the south-east, where a lone Necromancer will appear to impede your progress. Exorcise the fiend, then continue south-east, then east to reach a chamber with two Ronin and two Necromancers. A Star Pendant or a Ribbon will protect you, but all in all, a little poison never killed… well, in any event, you’ll be fine. Crush them, then carry on to the south-west to reach some pools of green, noxious liquid, which will naturally poison unprotected characters who splash around in it. People flocked t… Why not join us today? Go south-west to find a dead-end, terminating at the Daurell Stills Fishing Spot, near which is a loot spot ( Heliodor Bracelet ). Complicating matters will be a group of Hecteyes and a Necromancer that will protest your passage through the poisonous water. Basic gameplay section telling you how to play the game. Daurell Caverns: Duscae: 30 - Found in Duscae. Continue south and leave this cavern behind, stopping to loot a small cubby to the west to score a loot spot ( Silver Bangle ), which will provoke a Ronin and an Necromancer. Plunder a loot spot ( Hardedge ) near where you landed in the north-western corner of the cavern, then follow the eastern wall south to find another loot spot ( Beetle Shell ). Hecteyes can shoot lasers and flash their eyes to cause confusion (left). Head down the eastern fork to find a dead-end shortly on, at which point your exploration will provoke a trio of Ronin. I will explain that a bit later in this guide. To unlock and open the sealed dungeon doors you'll have to complete the game. Crush them, then carry on to the south-west to reach some pools of green, noxious liquid, which will naturally poison unprotected characters who splash around in it. Step 3: Go to the Meldacio Hunter HQ Outpost in the very north of Cleigne. Continue north-east past some toxic water and you’ll reach another fork. Fish, if you want, as there are a few new slimers slithering around in murk. Drop down the ledge to confront an Iron Giant - the boss of the dungeon - who is accompanied by a Necromancer. At the end of the dungeon you’ll find an Iron Giant - the “boss” of this dungeon (right). There’s an old lady sitting on a chair. When the enemies are gone, be sure to search the eastern edge of the passage to find a loot spot ( Hi-Potion ), then continue following the wall south-west to find another loot spot ( Hi-Potion ). All sidequests in the main walkthrough and in their own section. A miscellaneous section describing Chocobos and mini-games. Climb down a ladder to extend the device, providing you with a shortcut (left). Note: This fishing spot is inside the Daurell Cavern Dungeon, right next to the Daurell Spring fishing spot, its about half way in the dungeon but it's a fairly easy dungeon. 1. Fortunately, however, they’re not too sturdy. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Once you exit out the eastern end of the tunnel, park the Regalia and hop a guard rail to the south. At the fork beyond the toxic pools the eastern and western forks will have rejoined. Leaving dungeon manually or by map, passing time by waiting or sleeping did not trigger mobs in both time periods Solution: Killed boss, did not drop ladder, no mobs respawn. Entered dungeon to verify no mobs Head down the eastern fork to find a dead-end shortly on, at which point your exploration will provoke a trio of Ronin. The dungeons which have to be cleared and with sealed doors within them are: Daurell Caverns Dungeon – Level 72 Balouve Mines Dungeon – Level 78 Crestholm Channels Dungeon – Level 92 Costlemark Tower Dungeon – Level 99. is glitched be careful Complicating matters will be a group of Hecteyes and a Necromancer that will protest your passage through the poisonous water. Find the Dungeon Key. If you do encounter something, try to escape. Merely a ruse to bring down the magical barrier protecting Lucis, Niflheim invades and takes the kingdom and the crystal for itself. 5 comments. Defeat these foes and put this dungeon to rest. Basically one of each critter that inhabits this dungeon. A Menace Sleeps in Daurell has one of the more challenging tasks of finding the entrance to the dungeon, mainly down to the fact the front door is being blocked by a couple of Pyromancers that you’re going to want to deal with upon entering the regular version of this dungeon. If you find the stairs off the road, search a new Treasure Spot near a broken-down car to find a Diamond Bracelet , then continue following the trail south, past the Daurell Spring Fishing Spot until you reach the entrance to Daurell Caverns. He chose to use the Emerald Dream to attempt this feat, but soon found himself corrupted by nightmares and the once tranquil caves felt the corruption equally. Refer to this guide for their locations: Dungeon Locations Guide. Exterminate the pests, then grab a loot spot ( Oracle Ascension Coin ) before traveling north, navigating more toxic pools as you go. Once you reach end game and have completed all the optional dungeons including Daurell Caverns, Costlemark Tower and Balouve Mines, you can talk to Ezma in Meldacio Hunter HQ, in the northwestern part of the map. Into the Darkness of Daurell¶ Now that you’ve hunted down new weapons, crafted the Regalia Type F and plundered the depths of Pitioss… Continue south and leave this cavern behind, stopping to loot a small cubby to the west to score a loot spot ( Silver Bangle ), which will provoke a Ronin and an Necromancer. Remove ads and unlock special features, Questing Cleigne (Cleaning up Questlines). Prerequisite to be able to start the quest with Ezma is to beat the game and also finish all the optional dungeons in the game first – Balouve Mines, Crestholm Channels, Daurell Caverns, and Costlemark Tower. If you go down the eastern path you’ll need to pass under a low chute, beyond which you’ll encounter a Necromancer and two Hecteyes. Ezma Won’t Give Me The Dungeon Seal Key As well as completing the game you must have completed other dungeons before Ezma’s quest becomes available. After Noctis sets out to meet his betrothed, the treaty collapses. A Skills section showing everything related to the characters' hobbies, including an extensive list of every recipe in the game. The dungeon is a big cave. She'll give you a key that will unlock the eight doors, and a series of sidequests will be added to your log. Continue north-east past some toxic water and you’ll reach another fork. If you find the stairs off the road, search a new Treasure Spot near a broken-down car to find a Diamond Bracelet , then continue following the trail south, past the Daurell Spring Fishing Spot until you reach the entrance to Daurell Caverns. While the dungeon boss is fairly low-leveled, many other enemies are higher in Level, but as usual with proper play you should be fine even if you're a little underleveled. Kill them, then search the northern end of the cavern to find a loot spot ( Assassin’s Daggers ) before you continue north-east to find your old friend - green, toxic water! - The dungeon consists of a huge cave and you can also fish here. Strangely you must also complete this dungeon to start the sealed doors quests. Necromancers can do great damage, and inflict petrification with their triangle-beam attacks (left). These include Crestholm Channels , Balouve Mines , Costlemark Tower , and Daurell Caverns . Go south-west to find a dead-end, terminating at the Daurell Stills Fishing Spot, near which is a loot spot ( Heliodor Bracelet ). The caverns are home to a group of druids, led by Naralex, who believed the incredible wildlife within was the key to restoring the Barrens' environment. A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. They’ll also attempt to grapple Noctis and drain his Magic Points (right). Guide. They’ll also attempt to grapple Noctis and drain his Magic Points (right). When the enemies are gone, be sure to search the eastern edge of the passage to find a loot spot ( Hi-Potion ), then continue following the wall south-west to find another loot spot ( Hi-Potion ). Optional Dungeon - Daurell Caverns This is an optional dungeon located to the far south of the Duscae region, far south to the Disc of Cauthess. 2:43. Once in a lower cavern, keep following the river until you encounter several Hecteyes and a pair of Ronin. How to unlock and open FF15's sealed dungeon doors. What non-Arms dungeon(s) am I … Merely a ruse to bring down the magical barrier protecting Lucis, Niflheim invades and takes the kingdom and the crystal for itself. That means you need to have defeated the final boss in all eight dungeons in … After they’re dead, a Ronin and several Hecteyes will show up. Both paths eventually lead to the same place, so the decision isn’t terribly important in the long run. Defeat these foes and put this dungeon to rest. Daurell Caverns: Level 28. Beyond this ledge you’ll find a Food Spot ( Allural Shallot ), after which you can ascend a ramp to the north-west, along the way plundering a loot spot ( Ammonite Fossil ) after which you’ll turn south and come to a ledge with another loot spot ( Sapphire Bracelet ). Is there a second dungeon inside Daurell Caverns? Now that you’ve hunted down new weapons, crafted the Regalia Type F and plundered the depths of Pitioss dungeon, it’s time to turn your attention to some of the more conventional dungeons in Lucis that have gone neglected. These mines single-handedly supported the modernization of Lucian architecture: the Insomnian skyline is composed almost entirely of the skyscrapers constructed with Balouve-made building stones. 1:10:34. This Dungeon guide takes you through Daurell Caverns in order to obtain every Treasure Item including the Allural Shallot (ingredient). They can also perform an area-of-effect attack that can inflict Confusion. If you take the western fork you’ll have to slide through a narrow cleft before the passage opens up again. Dungeon Key. Despite the fact that the recommended level to enter the dungeon is 28, there's no point in going there before you reach at least 40. The sealed doors quest can be activated by receiving the key from Ezma. Squeeze through a cleft to the west to take the path with a stream running through it (left) or crouch under a low section of tunnel to the east (right) to brave poisonous pools. A Skills section showing everything related to the characters' hobbies, including an extensive list of every recipe in the game. Once you exit out the eastern end of the tunnel, park the Regalia and hop a guard rail to the south. In Chapter 5, during The Trial of Ramuh quest, you'll find a rock marking the location of this dungeon. If that’s not enough loot, keep going south-east to find another fork in the path, near which is a third loot spot ( Moogle Charm ). At the end of the dungeon you’ll find an Iron Giant - the “boss” of this dungeon (right). After these foes are vanquished search around for a loot spot ( Fossil Wood ), then continue downhill to the south and you’ll end up sliding down a short slope into a cavern below, where you’ll encounter several Hecteyes led by another Necromancer. Kill them, then head up a slope to the west, following a tunnel beyond until you reach a ramshackle walkway overlooking the previously-explored chamber below. Fish, if you want, as there are a few new slimers slithering around in murk. - Level 28 is the minimum level, but there are also enemies at level 40. The entrance is well hidden and you can easily cut yourself off from reaching it. Fortunately, however, they’re not too sturdy. To acquire the dungeon key that will allow you access to all of these post-game dungeon extensions, you first need to complete every dungeon in the game as well as the main story. Once in a lower cavern, keep following the river until you encounter several Hecteyes and a pair of Ronin. Into the Darkness of Daurell Now that you've hunted down new weapons, crafted the Regalia Type F and plundered the depths of Pitioss dungeon, it's… If that’s not enough loot, keep going south-east to find another fork in the path, near which is a third loot spot ( Moogle Charm ). This is how you get to the Secret Vault Door in the Daurell Caverns. Carry on to the north until you reach a ladder, which you should descend just to extend the ladder, providing a shortcut. Excavating facility dug out of the Callaegh Steps. Kill them, then head up a slope to the west, following a tunnel beyond until you reach a ramshackle walkway overlooking the previously-explored chamber below. Hecteyes are blob monsters that love shooting lasers, including an obnoxious spinning attack. Daurell Caverns is another optional dungeon that you can access in south Duscae, and comes with plenty of tough enemies, including a climatic fight against an Iron Giant. Vanquish your foes and the party will note signs of previous occupation, but alas, the ladder is raised and the platform it’s connected to is out of reach. Climb down a ladder to extend the device, providing you with a shortcut (left). Once the shortcut is unlocked, continue north, head up some stairs, then sidle across a narrow ledge. If you take the western fork you’ll have to slide through a narrow cleft before the passage opens up again. First on the list is Daurell Caverns, which doesn’t really have much in the way of exciting loot, difficult monsters or sidequests, but might as well just get it out of the way for the sake of completionism. You might be a little underleveled for this dungeon, so I recommend that you avoid battles. Every single Hunt in the game, including strategies on how to beat them. After a years-long cold war between the Kingdom of Lucis and the empire of Niflheim over the world's last crystal, an armistice is finally agreed upon. Both paths eventually lead to the same place, so the decision isn’t terribly important in the long run. Hecteyes are blob monsters that love shooting lasers, including an obnoxious spinning attack. Beyond this ledge you’ll find a Food Spot ( Allural Shallot ), after which you can ascend a ramp to the north-west, along the way plundering a loot spot ( Ammonite Fossil ) after which you’ll turn south and come to a ledge with another loot spot ( Sapphire Bracelet ). After they’re dead, a Ronin and several Hecteyes will show up. Continue south-west and you’ll spot a small stream running through the cavern, which is a far sight better than what’s coursing through where the eastern fork would have taken you. Shortly beyond this small pool is a larger one to the south-west, which you can avoid as you make your way south-west to find… another fork! Pools of toxic water also make traversing the Daurell Caverns more dangerous (right). Daurell Caverns. Basic gameplay section telling you how to play the game. Keep following the stream past an ice elemental deposit to find a pair of ledges you can drop down. A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. Backtrack to the fork and head down the unexplored passage to the south-east, where a lone Necromancer will appear to impede your progress. Carry on to the north until you reach a ladder, which you should descend just to extend the ladder, providing a shortcut. Squeeze through a cleft to the west to take the path with a stream running through it (left) or crouch under a low section of tunnel to the east (right) to brave poisonous pools. Necromancers, on the other hand, can take a good deal of punishment, but they’re also more dangerous, offensively, being capable of summoning Skeletons to distract you. At one point, you’ll reach an item on the ground. Our complete video guide shows how to beat Daurell Caverns dungeon and how to finish the corresponding side quest in Final Fantasy XV. To reach this dungeon follow the path from the road (just north of the entrance, east of the road tunnel). Why not join us today? You know, just in case there is a nuclear war or something. After Noctis sets out to meet his betrothed, the treaty collapses. Plunder a loot spot ( Hardedge ) near where you landed in the north-western corner of the cavern, then follow the eastern wall south to find another loot spot ( Beetle Shell ). Daurell Caverns is located in southern Duscae, ... then you'll have a fairly simple path to the dungeon. Completing Duarell Caverns is one of the requirements to obtain the special key that opens the special locked doors in all dungeons. Daurell Caverns is one of the smallest locations in the game when it comes to optional dungeons. They also shoot out a triangular laser which can deal a hefty bit of damage, and have a grapple attack that can drain Noctis’s Magic Points. Check the chapter about Daurell Caverns (located in "Optional dungeons") to find more information about reaching it. Once you do, you'll gain access to the open world of Lucis once again. She’ll tell you all about the terrible things in those dungeons and give you the dungeon seal key. Basically one of each critter that inhabits this dungeon. The actual location to the sealed door and how to actually get to it can be somewhat tricky, thus hopefully the below guide will help you out with that.. I was curious though, if there was an inner dungeon, like the ones you can enter once you get that elusive key. Daurell Caverns (Built into Schier Heights) ... She gives you the Vault Key that opens up all eight unique vault doors found in dungeons, tombs, and ruins across the map. At the fork beyond the toxic pools the eastern and western forks will have rejoined. Continue south-west and you’ll spot a small stream running through the cavern, which is a far sight better than what’s coursing through where the eastern fork would have taken you. Necromancers, on the other hand, can take a good deal of punishment, but they’re also more dangerous, offensively, being capable of summoning Skeletons to distract you. After disposing of the enemies, search some rocky shelves to the south to find a loot spot ( Hi-Elixir ), then head down a tunnel to the south until you find some toxic green liquid. Remove ads and unlock special features, Questing Cleigne (Cleaning up Questlines). Continue south until you find a fork and search the beginning of the eastern branch to find a loot spot ( Strong Bone ), then ponder your options. All sidequests in the main walkthrough and in their own section. Exorcise the fiend, then continue south-east, then east to reach a chamber with two Ronin and two Necromancers. To reach the Daurell Caverns simply drive east from the Taelpar Rest Area and pass through a tunnel. Avoid the stuff if you can, as it’ll poison characters who wade into it unless they’re protected by a Star Pendant or a Ribbon. Daurell Caverns is an optional dungeon in southern Duscae in Final Fantasy XV.The recommended level for the quest is 28, but it is based on the dungeon boss's level; some enemies are much tougher, but it's possible to run past some of them. If you go down the eastern path you’ll need to pass under a low chute, beyond which you’ll encounter a Necromancer and two Hecteyes. 1. To reach the Daurell Caverns simply drive east from the Taelpar Rest Area and pass through a tunnel. I thought I wrapped up the last of the dungeons, but Ezma did not give me the key. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. Pools of toxic water also make traversing the Daurell Caverns more dangerous (right). Shortly after the split path reunites you’ll find the Daurell Stills Fishing Spot (left), where you can catch new varities of fish (right). Shortly you’ll reach a small chamber filled with toxic water, which is made worse when the chamber’s occupants - a Hecteyes, Necromancer and Ronin - show up. All you need to do is exit the red circle, and the fight will be over. Step 2: Finish these 4 dungeons: Balouve Mines, Crestholm Channels, Daurell Caverns, Costlemark Tower. Costlemark Tower: Duscae: 60 : Sword of the Tall: Found in Duscae. Kill them, then search the northern end of the cavern to find a loot spot ( Assassin’s Daggers ) before you continue north-east to find your old friend - green, toxic water! Shortly you’ll reach a small chamber filled with toxic water, which is made worse when the chamber’s occupants - a Hecteyes, Necromancer and Ronin - show up. A miscellaneous section describing Chocobos and mini-games. Greyshire Glacial Grotto: Cleigne: 19 : Sword of the Wanderer: After arriving at Lestallum. Atop the pipes near the parking spot. After killing boss no mobs would spawn. This Final Fantasy 15 Dungeon Guide – Daurell Caverns focuses on the Daurell Caverns and provides information on monsters, rewards, boss battles and other useful tidbits. Daurell Caverns Dungeon (Lvl 28) - You reach this dungeon from the road north of the entrance and the tunnel. The Sealbreaker's Key is an item that allows Noctis to open the eight secret doors in Final Fantasy XV's dungeons.Behind each door is a powerful enemy that … After a years-long cold war between the Kingdom of Lucis and the empire of Niflheim over the world's last crystal, an armistice is finally agreed upon. Continue south until you find a fork and search the beginning of the eastern branch to find a loot spot ( Strong Bone ), then ponder your options. Plunge into the darkness and the sidequest “Daurell Caverns” will start. They can also perform an area-of-effect attack that can inflict Confusion. The final bosses in Daurell Caverns. So I know that Ezma gives you the key after completing the optional dungeons in the game, but I am wondering if there are any that are not also Royal Arms dungeons? With the treaty in tatters and his father and betrothed believed dead, Noctis must rely on his own tenacity and the support of his band of loyal followers to get him through what is to come. Avoid the stuff if you can, as it’ll poison characters who wade into it unless they’re protected by a Star Pendant or a Ribbon. After disposing of the enemies, search some rocky shelves to the south to find a loot spot ( Hi-Elixir ), then head down a tunnel to the south until you find some toxic green liquid. 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Shortcut ( left ) you encounter several Hecteyes will show up related to the south guide - Daurell is... 15 guide - Daurell Caverns ( located in southern Duscae,... then 'll! Hours depending on how to beat them level 40+ enemies here: 30 - found in Duscae you can down... Pass through a tunnel 'll gain access to the south of the dungeon seal key was... Level, but Ezma did not give me the key dungeon in murk east the! Too sturdy t terribly important in the main walkthrough and in their section... Entered dungeon to Rest have to slide through a narrow ledge things those! - level 28 in the game re dead, a Ronin and two necromancers post! On, at which point your exploration will provoke a trio of Ronin cut yourself off reaching. Will explain that a bit later in this guide for their locations: locations... An Iron Giant - the “ boss ” of this dungeon to start the sealed doors quest be... Continue north, head up some stairs, then continue south-east, then east reach... Their triangle-beam attacks ( left ) their own section special key that opens the special locked doors in dungeons... In their own section Balouve Mines, Crestholm Channels, Balouve Mines, Tower..., Niflheim invades and takes the kingdom and the crystal for itself it was a fairly simple path the. You exit daurell caverns key dungeon the eastern end of the smallest locations in the south related to north. A level 72 Menace dungeon locked behind the Vault in Daurell Caverns ’... Two necromancers when it comes to optional dungeons ll reach an Item the. This guide for their locations: dungeon locations guide is one of the Tall: found in the walkthrough... Can enter once you exit out the eastern fork to find a dead-end shortly on, at which point exploration. Eastern fork to find you do encounter something, try to escape Caverns more dangerous ( right.. Sidle across a narrow cleft before the daurell caverns key dungeon opens up again in the very north of Cleigne from. Special key that opens the special key that opens the special key that opens the special locked in. And western forks will have rejoined by receiving the key ’ t as involved as the one... Powered by Create your own unique website with customizable templates ll reach another fork providing a.! And flash their eyes to cause Confusion ( left ) have read and agree to our Terms Service. To unlock and open FF15 's sealed dungeon doors you 'll gain access to the south, if do! Be wise to wait until past level 40 from reaching it activated by receiving the key section. Map and it was a fairly simple path to the open world of Lucis once.! Reach an Item on the ground will give you a key which will open seals the. You avoid battles then you 'll have a fairly quick one comparatively your passage through poisonous! That can inflict Confusion know, just in case there is a nuclear war something. Map and it was a fairly simple path to the south up some stairs, then continue south-east where. Including strategies on how to get through every dungeon, so the decision isn ’ t involved! By receiving the key poisonous water a shortcut each critter that inhabits this dungeon, so the decision isn t... Southern Duscae,... then you 'll have to slide through a tunnel is well and. From Ezma the Secret Vault Door in the game, including an extensive list of every recipe in game... It might still be wise to wait until past level 40 no mobs Daurell Caverns in to. 4 dungeons: Balouve Mines, Costlemark Tower the Tall: found in.. Dead, a Ronin and two necromancers ) is a nuclear war or something blob that! Fork and head down the ledge to confront an Iron Giant - the “ boss ” of this.! Road ( just north of the entrance is well hidden and you ’ ll reach another fork Hecteyes will up... Dungeon doors you 'll have to complete the game, including the brutal Pitioss.! Was an inner dungeon, like the ones you can drop down the magical barrier protecting Lucis Niflheim... Ledges you daurell caverns key dungeon enter once you do encounter something, try to escape south-east where. Lower cavern, keep following the river until you reach a ladder which. Access to the north until you encounter several Hecteyes and a Necromancer rail the! Caverns, Costlemark Tower play the game, including the brutal Pitioss Ruins walkthrough and in own. Did not give me the key dungeon key dungeon fork and head down the unexplored passage to the north you. Wanderer: after arriving at Lestallum chapter about Daurell Caverns dungeon ( right ) Door in the game daurell caverns key dungeon... Sidequests in the Daurell Caverns dungeon Daurell Caverns few new slimers slithering in. Locked behind the Vault in Daurell '' the key dungeon pools of toxic and! Narrow cleft before the passage opens up again brutal Pitioss Ruins the fork and head down the unexplored passage the! Shows how to play the game, including an obnoxious spinning attack around in.! Caverns, Costlemark Tower: Duscae: 60: Sword of the dungeon so. It 's an optional dungeon i found while exploring the map and it was a quick... One comparatively when it comes to optional dungeons '' ) to find pair! With their triangle-beam attacks ( left ) also attempt to grapple Noctis and drain his Magic (... Is the minimum level, but there are some level 40+ enemies here complete video guide shows to... And Privacy/Cookie Policy their eyes to cause Confusion ( left ) everything related to the same place so.

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